Out now on the Nintendo eShop!

Light Fingers


A Game of Friendly Pilfering & Fiendish Provocation

What do skulking thieves do after a night of procuring shady spoils? They gather at a favorite tavern and wager it away on a friendly game of Light Fingers!

Played on a magical clockworks game board, this turn-based multiplayer game has real-time action and devious opportunities for misdirection, all in the pursuit of securing more loot than your opponents.

For friends among thieves, bragging rights for the most deft are the biggest steal of all

Sneaking onto your Nintendo Switch™
September 20!

Elude relentlessly pursuing guards!

Play the cards you're dealt for good or ill…

A miniature jewel-box world unfolds on a magical game board!

Activate traps to stop other players from surviving danger-filled dungeons!


  • Local pick-up-and-play for you and up to 3 of your closest frenemies.
  • A beautifully imagined game board that unfolds into a detailed miniature world as players take their turns.
  • Secret cards to play and strategic moves to make; dungeon challenges test your reflexes and cunning!
  • Manipulate the outcome of turns both on the game board and by interfering with the active player’s turn.
  • A lively soundtrack of sounds composed from rare and archaic medieval instruments.
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Follow Us on Twitter at @numizmatic • Media inquiries: media@numizmatic.com

Light Fingers is made by Numizmatic Games Corporation, a small indie studio based out of Gamma Space in Toronto.

Hubert Bibrowski
Lead Programming, Game Design, Art
Rob Cote
Alex Bull
Modelling, Illustration
R Shel Kahn
Concept Artist
Taylor Bai-Woo
Consultant, Gameplay Programmer
Matt Miller
Composer, Technical Sound Design
Jen Costa
Sound Design
Henry Faber
Michelle Wydra